Design & creative technology for the built environment. I’ve got 99 problems, but a glitch ain’t one.

I am a disciplinary promiscuous designer, educator, and technologist working within the built environment. With a background in architecture, computational design, robotics, and public policy, I enjoy solving slippery problems that transcend disciplinary silos. Broadly, I am interested in the ways our cities are made, what they are made from, and how glitches in spatial technologies might open up new possibilities for (ethical, equitable, just) urban remaking.


I’m currently working on:

 

Regulatory Nonsense

2019 – Current

The specific things governing authorities choose to regulate and the methods they choose to evaluate compliance tell a (partial, but authorised) story about what we, as a society, collectively value. In architecture, regulatory compliance hurdles inscribe bare-minimum standards of good-enoughness, beyond which spatial practitioners are free to exercise design intent. But as the space between bare-minimum compliance and design intent collapses under the weight of increasing design automation and aggressive cost management, the regulation becomes an urgent site of creative provocation.

So, what might the world be like if regulations were co-written by (a glitchy AI-amalgamation of) poets, storytellers, artists, and philosophers?

In Regulatory Nonsense, I iteratively rewrite building and planning codes, standards, statutes, policies, guidelines, legislation, and regulations using glitchy natural language processing (NLP) artificial intelligence (AI) bots that have been trained with bespoke datasets of poetry, fiction, and descriptive prose. By blurring thresholds of bare-minimum compliance with ambiguous, poetic, and nonsensical language, these regulations force us into messy – but urgent – negotiations about whether our architecture is good enough, and how we know.

Video artworks of Regulatory Nonsense have been featured in A New Normal for Melbourne Design Week in 2021 (WasteNotWantBot) and the Every. Thing. Changes. 2020 Summer Exhibition for the L.A. Forum for Architecture & Urban Design (LaLaBot). You can read an interview about the project, here. LaLaBot and WasteNotWantBot videos are available to watch on Vimeo.

I gave a public lecture about Regulatory Nonsense at MPavilion for the Writing & Concepts series in 2022. A short essay about the project was also included in my guest edited issue of Architect Victoria.

I run a Regulatory Nonsense design studio in the Masters of Architecture course at RMIT University, Melbourne, which is now in its seventh iteration. An online exhibition of past student work can be found via @regnonbot on Instagram and linktr.ee.

A book chapter is forthcoming.

 

Socio-Spatial Exploits: A Critical Anthology of Heists, Hacks, Hijacks, and Copycats

Ongoing Research

The cross-planetary connections and flows that link cities worldwide also offer us opportunities for infiltration, resistance, and subterfuge. A heist, for example, is an attempt to instrumentalise the coordinated movement of objects, property, value, and power from one space to another. In a heist, possessions and spatial understandings are radically reconfigured, walls cease to be barriers, and topography becomes a tool.

In my research with the Melbourne Centre for Cities, I explore the ways that ‘socio-spatial exploits’ - not only heists, but also hacks, hijackings, hoaxes piracies, forgeries, and getaways - are able to make visible the invisible power relations that commodify and control our shared planet.

Think: Bernard Tschumi meets Heat, Die Hard with a formal agenda, The Thomas Crown Affair in the town square, or even Architecture Grand Tour meets Grand Theft Auto.

I also ran an intensive heist-themed travelling studio to Los Angeles with the Melbourne School of Design during the summer of 2018-19. Work from this studio was presented at the 2019 Interstices Under Construction Symposium in Auckland, titled Political Matters: Spatial Thinking of the Alternative.


Key Professional Roles:

 

Computational Design Lead

Grimshaw Architects, Melbourne
2019 - 2021

I was a Computational Design Specialist at Grimshaw Architects. This was a new position in the Melbourne studio, representing a global Design Technology Department, where I was tasked with introducing advanced computational design technologies to infrastructural-scale architecture and masterplanning projects. I was a founding member of Grimshaw’s Climate Emergency Taskforce.

Robotics Lab Coordinator

Melbourne School of Design, The University of Melbourne
2016 - 2019

I was the inaugural coordinator of the Melbourne School of Design Robotics Lab. In this role, I was tasked with driving and directing growth of a new robotics facility containing four small-payload ABB multi-axis industrial robot arms. This was a rare opportunity to develop new methods for building critical literacy and technical proficiency in a large and diverse student cohort. Under my leadership, my high-performing team of casual technicians were able to successfully introduce more than 300 new students to robotic fabrication in a single semester, through a series of structured teaching and engagement initiatives.

Fine Art Fabrication Designer

Carlson Arts, United States
2013 - 2015

I worked for prestigious fine art fabrication company, Carlson Arts, assisting in the design development, documentation, and fabrication co-ordination of high-end art projects. This role required me to rationalise early schematic designs from a range of artists into geometry suitable for fabrication, shipping, and installation. Projects included high-budget ($50,000-$1,000,000) permanent, large-scale public art sculptures and bespoke gallery pieces for established artists such as Ellsworth Kelly, Christian Moeller, Nova Jiang, Mike Ross, Yoshitomo Nara, Christian Rosa, and Pae White. These projects all involved high levels of formal, material, and logistic complexity and have been exhibited at Blum & Poe Gallery (Los Angeles), Lehmann Maupin Gallery (New York), and Bansky’s “Dismaland” in Somerset, United Kingdom.